Thursday 22 October 2009

Radio Jingles
Radio jingles are used for mainly advertisement; they are used on products, shows, stations, events and news. Sometimes when advertising for products they will use a jingle so that the customer will remember the song and will hopefully buy the product. The radio station itself it will have radio jingles so that the listeners will know what channel they are listening to otherwise known as an ident. There will be events that have jingles to get advertisement and to make people come to the event.
There are many examples of radio jingles such as the 1xtra breakfast show, Scott Mills in the morning, probably one of the most famous Terry Wogan’s Wake up to Wogan, radio 5’s cricket live, 5 live sports. All of these jingles have been very successful as they have introduced the show and have been very catchy.
These radio jingles are very important to radio stations as they break up the shows, and they also introduce them. Radio jingles are basically a good way of linking shows and enticing them into listening to a radio station. Radio jingles are crucial to the radio itself as they supply the source of advertisement and if this is no longer there then there is no income.
The codes and conventions of radio jingles are clear speech, articulate, give correct and relative jingles, sound affects appropriate for target audience, music make it recognisable and it must ident the station. Show the promo- name of the presenter, use highlights of the idea of what’s in the show. News jingles must show the news report; it must also keep you up to date with what is happening.

Video Production

Camera Work Basics
1. Pre-Production
· Storyboard
· Finding props
· Location
· Script
2. Production
· Getting sounds
· Gathering bits you need in your production
3. Post production
· Footage on computer
· Editing
· Putting on sounds
4. Evaluation
· Find out what mistakes your have made
· To know what you did
· To know the strengths and weaknesses

KISS- Keep It Simple Stupid!

Cinematography Laws, Do’s and Don’ts
Directors plan every frame, shot sequence. Here are some terms we will be looking at. It will enable you to understand the nuts and bolts of how films and TV programmes are made:
Frame
Shot
Sequence
Scene
Movies, Programmes

Frames and shots
Frames: A frame is a single cell of film in film making there are 25 frames which make one second. So real time film is 24 frames per second (fps). In video if you wish to shoot real time you will need to shoot 25 fps.
Shot: in a film or video a shot is a continuous strip of motion picture film. Created a series of frames, that runs for an uninterrupted period of time.

Scenes and sequences
A scene in TV and movies is part of the action which happens in a single location. As soon as the location changes, then that is the start of the next sequence.
In film and television a sequence is a series of scenes which form a distinct narrative.

Movies and Programmes
A movie (film) or a programme are entire bodies or work, they are created through frames, shots, scenes and sequences.

Shot sizes
There are a variety of shot sizes from extreme close up to a very long shot. Different shots serve different purposes and can be used to show the viewer the desired information.

Long or wide shots establish the action
Generally you start away from the action starting with a Long shot and gradually getting closer this draws the viewer into the scene and the action.

Shot sizes: communicating meaning
To establish a location you will use a long shot so the viewer can see the location. If the director wants to communicate or highlight something or interest we use a close up shot. The shot takes less time because it has less information. (Don’t cut to the same shot)

Composition: rule of 1/3’s
The rule of 3rd’s is basically on one side of the shot.




A grid is an imagined over the frame. The top line will show the eyes and the bottom line will show the horizon. The character is usually on the 1st vertical line.
in interviews this will be used when showing the persons face, and it will also be used when both the interviewer and the celeb is in shot with each person on the outside of the shot.

180* line rule: rule of action
An imaginary line which you must cross or the action is inconsistent when you cut together in the edit. This photo shows that you must not cross the line or you will confuse the audience
The only exception to this rule is if you cross the line in 1 shot so you move the camera from one side to the other in a pan view.

Camera angle
High angle shots make the subject of the shot feel weak and inferior.

Low angle shots make the subject feel big and strong

Dutch tilts make the frame seem obscured and mysterious as we do not see the world this way. When you use this the horizon changes and confuses the viewer.

Camera height
As humans we are used to seeing the world at eye height so if we use this we are comfortable at this height. This is why interviews are always done at this height.

Use of lines and Diagonals
Diagonal lines: add interest on the shot
Curve lines: adds grace and peace to the shot
Shallow focus is when certain objects are in focus and other elements are not.
Deep focus is when everything is in shot and in focus
Action planes are the foreground, middle ground and back ground. All the best shots include this.




Film/TV conventions
· Continuity of travel- if your subject enters the shot from the left and exit’s right it has to keep going like that, this also works vice versa.
· Edit points- make sure the subject completely leaves the frame and completely leaves it as well
· Cut ins and cut a ways- these help with continuity and also the action. For instant cutting away from a long shot (LS) to a close up (CU) back to long shot
· Compression of time: film editing is all compression and manipulation of time generally compress (montage) but can elongate (slow-mo), a good example is the rocky montage.

Film Hierarchy






Short films
· 1 narrative unit
2. keep it highly visual
· make sure the story can be understood by pictures

3. not many characters
4. not many locations
5. Humour/ Fantasy
6. End on climax
7. Anti- narrative
· Narrative is beginning, middle or end
· Anti narrative is not in that order e.g. end first
8. Avoid cliché
· Do something original



8 Shot Journey



in this task we were told that we had to create a 8 shot journey which incorperated a storyline which could be explained by pictures and it had to be flowing. In this task we started by creating a storyboard for are 8 shots, this would have to include what shots are in the sequence it must also include when the shot ends and what movement is in the shot. here is my storyboard:





We also had to create a log sheet which would show all the times of each shot that we recorded on the tape. it also had to include the place in which the shot was recorded and if we had decided which shots we were going to use we could mark them down on this sheet.

Once we had done are log sheet we then went onto a computer programme called Final Cut Pro which allows us to edit are shots togther. from this i edited my shots and then once i had finished we put them onto DVD for storage. here is the final piece:


8 Shot Journey Evaluations


On the first week of the course we had to make an 8 shot journey, we had to go out around the college and find some practical and visual location. Once we had found some we were told to plan a storyboard as this would be the basis of making the 8 shot journeys. We then signed out a MiniDV camera kit and went out and recorded the sequence. We then edited are sequences using final cut pro and then burnt them to DVD.

1st Shot, (North West fire exit on the ground floor)

In the first shot we establish that there is a man standing by himself and looking at his phone, he stands up and starts to walk towards the camera and then we cut to the next shot. I used the first shot to establish the scene as it shows that the person is an ordinary person; I also wanted to make the first shot show what the person is like moving.

2nd Shot, (North West fire exit on the ground floor)

In the second shot we see the man look at his phone and we see the time, this shot is a POV shot and it shows us the view of the man this gives us the idea as if we are the person. In the shot I was trying to put across the message that he was late and so starting the narrative.

3rd Shot, (North West fire exit on the ground floor)

In the third shot we see the character realise that he is late and so starts to run to lesson, in this shot I have used the line rule in the fact that the person must now always run from left to right of the screen.

4th Shot, (North West fire exit on the ground floor)

In the fourth shot we see the character run to the door and open it. The character runs towards the door from the right hand side of the screen then move to the door and the shot ending after the character is no longer seen, in the shot I have used the 180 degree line rule in the fact that the character must always run from left to right of the screen.

5th Shot, (North West ground floor near double doors)

For the next shot we see the character open the door and start running down the corridor, the shot ends when the character is halfway down the corridor. I took this shot to show that the person is in a real rush and is eager to get to their lesson.

6th Shot, (North West ground floor near double doors)

The next shot is one of my best shots in my opinion as it shows the urgency in which the character needs to be there and it is also a low angle shot. This low angle shot is not one which makes the audience feel small though as it is more a view point than a stanzas battle. What I mean by that is that the audience is watching the person running and so the shot is saying this is what it would be like if you were looking at his shoes.

7th Shot, (North West ground floor corridor)

This shot is similar to the last one as it is a flowing shot from the last one as the last one was the character jumping over the camera and this shot is him landing. Again this shot shows another low angle but again it does not make the audience feel small. The aim of this shot was to show that the character is nearly exhausted and is nearly reaching his destination.

8th Shot, (outside TV studio)

The final shot shows the actor coming towards a door and slowing down and calming himself as he is about to enter the class late but is still happy that he is there. In this shot I was trying to get a calming feeling after all of the quick camera changes and I done this by having a long ending shot which shows the end of the sequence but also shows the end of the quick pace camera changes.

Tuesday 20 October 2009

Photography

Photography is the process, activity and art of creating still or moving images by recording radiation on a sensitive medium, such as photographic paper or a electronic sensor. Light patterns reflected or emitted from objects activate a sensitive chemical or electronic sensor during a timed exposure, usually through a photographic lens in a device known as a camera that also stores the resulting information chemically or electronically. Photography has many different uses such as Business, science art and pleasure.

Genres of Photography
Aerial, black and white, commercial, documentary, fashion, fine art, forensic, glamour, high speed, illustration, landscape, native, paparazzi, photo journalism, portrait, still life, stock, under water and wedding.

Camera
Is a device that records images, either as a still or moving images known as videos or movies. The term comes from camera obscura (Latin for “dark chamber”) an early mechanism of projecting images where an entire room functioned as a real time imaging system; the modern camera evolved from the camera obscura.

Shutter
In photography, a shutter is a device that allows light to pass for a determined period of time, for the purpose of exposing photographic film or a light-sensitive electronic sensor to light to capture a permanent image of a scene.

Shutter Speed
B-bulb means that it is open for more than a second, the next are fractions of a second, 2, 4, 8, 15, 30, 60, 125, 250, 500, 1000. the last two fractions are for cutting the amount of blur.

Aperture
In optics a Aperture is a hole or an opening in which light travels through. In photography this can be measured in increments called f-stops.

Lens
The lens of a camera captures the light of a subject and puts it in focus on the film.

Exposure Control
The size of the aperture and the brightness of the scene controls the amount of light that enters the camera during a period of time, and the shutter controls the length of time that light hits the recorded surface. Equivalent exposure can be made with a larger aperture and a faster shutter speed or a corresponding smaller aperture and with the shutter speed slowed down.
www.pinholeformat.com/gallery.html
www.lenoxlaser.com/pinholephotos/

One of the tasks which we had to do was to make a pin hole camera and to take some photos here is how the pin hole camera worked and how i made it:
When taking these photo's i used photographic paper, the photographic paper is sensitive to light and in theory is someone is in a very dark room and has a small hole in the wall this will use the light from outside the room to be projected onto the wall into the room. We used the same principle when taking these photos we got a box and then painted the inside of it black, some people used pringles boxes i used a shoe box. once we had painted the inside black we got a knife and cut a hole in the middle of the box, once we had done this we got given a piece of foil and this would act as the lens. Then finally we got a pin and pierced a hole through the foil this would then be projected onto some photographic paper which would capture the light. we then took the photographic paper to the dark room and in there we put it into some developer liquid which made the image print out then we put in another liquid which stopped it from developing to much so that the image would just be a black piece of paper then we dried it off. later we put them into photoshop on the computer and edited them and the pictures below are the final project.

Health and Safety

Cables- The reason why this is dangerous is because if you enter the room and it is dark you will not be able to see anything and could therefore trip over the wires.Lights- You must be careful with the lights as they get very hot and also they are very bright and could blind you.

Backdrops- The back drops are very heavy and could crush you so be careful or have a member of staff help you in moving them.

Coats/Bags- Put your coast and bags in the corner so you don’t tri-p over them.

Food/Drink- No food or drink as it can damage the equipment or worse break them completely.

Sensible Behaviour!

Wet and Dry areas- There are 2 areas in the dark room a wet and a dry area, these 2 areas must never come in contact.

Chemical Spills- Alert a tutor or an adult as soon as you can

Thursday 15 October 2009

Hello and Welcome

Hello there this is my blog which will be for my initial skills blog which will show my Radio, Photography and Video work